Sunwuko Set. Poison Scythe Build with Legacy of Dreams top-tier solo group gr-pushing trash-killer. Corpse Explosion Build with Legacy of Dreams top-tier solo group gr-pushing trash-killer.
Bone Spear Build with the Masquerade set high-tier solo gr-pushing speed-farming. Army of the Dead Build with Rathma Set high-tier solo gr-pushing speed-gr speed-nr.
Generator Build with Grace of Inarius Set high-tier solo gr-pushing speed-farming. Blood Nova Build with Legacy of Dreams mid-tier solo speed-farming. Thorns Skeletons Build with Legacy of Dreams low-tier solo gr-pushing. Pestilence Set. Trag'Oul Set. Inarius Set.
Rathma Set. Spirit Barrage Build with the Mundunugu's Regalia Set top-tier solo group gr-pushing trash-killer gr-farming speed-farming bounties. Spirit Barrage Build with Legacy of Dreams high-tier solo gr-pushing speed-farming.
Zombie Bears Build with Helltooth Set mid-tier solo gr-pushing speed-farming. Firebats Build with Spirit of Arachyr Set mid-tier solo gr-pushing speed-farming. Gargantuan Build with Zunimassa Set mid-tier solo gr-pushing speed-farming db-farming.
Gargantuan Build with Helltooth Set low-tier solo gr-pushing speed-farming. Acid Cloud Build with Helltooth Set low-tier solo speed-farming. Grasp of the Dead Build with Helltooth Set low-tier solo gr-pushing speed-farming. Zunimassa Set. Anachyr Set. Jade Set. Helltooth Set. Mirror Images Build with Firebird Set top-tier solo gr-pushing. Flame Blades Build with Firebird Set high-tier solo gr-pushing speed-gr speed-nr.
Frozen Orb Build with Legacy of Dreams high-tier solo gr-pushing speed-gr speed-nr. Mammoth Hydra Build with Legacy of Dreams high-tier solo gr-pushing. Energy Twister Build with Legacy of Dreams high-tier solo gr-pushing speed-gr speed-nr.
Frost Hydra Build with Typhon's Veil mid-tier solo gr-pushing speed-gr speed-nr bounties. Archon Build with Vyr Set mid-tier solo gr-pushing speed-gr speed-nr. Frozen Orb Build with Tal Rasha mid-tier solo gr-pushing speed-gr speed-nr. Tal Rasha Set. Vyr Set. DMO Set. Firebird Set. S25 Compendium. General Season Guides. Seasonal Leveling Guide. Season Journey. S24 Season Overview. Ethereal Mechanics. Ethereal Farming. Solo Push Rankings. Solo Speed GR Rankings. Solo Speed T16 Rankings.
Group Meta. Farm on a difficulty that allows you to quickly move through packs without needing to slow down or focus on their individual abilities. A good metric for knowing you're on a good difficulty is being able to one shot trash mobs, allowing you to quickly plow through the unimportant monsters to get to what you actually care about-- the elites. Non-elite monsters make up the majority of what you'll be seeing in both Bounties and Rifts, but if you're on the correct difficulty see above , it should be relatively easy to blow through these unimportant mobs to tackle elites and champions.
Though in some cases it's unavoidable to face some trash mobs, you can quickly clear them out before getting back to your farming. While in Diablo 3 originally there was a slight benefit for killing every monsters in the form of extra rolls on legendaries, with Loot 2. Additionally, while in Nephalem Rifts, your countdown timer is based on the number of monsters slain. By saving your kills for elites, you're maximizing the amount of rolls you get per Rift, saving you Rift Fragments per legendary acquired.
When farming Bounties , always be sure to do so in a group, having each player go for a different bounty simultaneously. If you're following tip 1, each player should be able to clear each bounty alone relatively quickly, making multiple players beside one another redundant. Instead, each player should take on a different bounty or act, multiplying the speed at which you'll acquire Blood Shards and Horadric Caches by the number of players present. Normal, Hard, Expert, Master, and Torment 1 level bounties have the same chance to drop a legendary.
Once you up the difficulty to Torment 2 and higher, the chance to have a legendary drop scales up with Torment 6 having the highest chance to have a legendary item in your cache. When doing split bounties, keep in mind the other players with you.
Paired with the previous tip, you should always be farming Bounties on Normal difficulty. By split farming bounties on normal, you increase the speed at which you earn these rewards.
Normal, Hard, Expert, Master, and Torment 1 bounties have the same chance to have a legendary item in the Horadric Cache. Starting with Torment 2, the chance to gain a legendary item is higher with Torment 6 yielding the highest chance of getting a legendary item.
If you're not looking to farm Horadric Caches, however Nephalem Rifts are the "end game" of Reaper of Souls ' farming.
The Rifts are fast and extremely densely packed with elite and champion mobs. Whenever you're not farming Rift Shards or split farming Caches, you should be pushing through Nephalem Rifts as quickly as possible. Grouping with friends is not only a more fun way to farm in Diablo 3, but recent changes have made it a far more efficient method to acquire loot and money.
Due to the 'Strength in Numbers' buff, grouping with more players means more rewards no matter what. In addition, legendary items can be traded between party members, meaning that each additional player in your group is an additional chance at an item that could be useful to you, assuming your party doesn't need it first.
All of this is just icing on the cake, however, as farming with friends is its own reward. In addition to clearing content faster, other players are one of the most enjoyable aspects of online gaming, and honestly if you need a reason to play with your friends, then you should just stick to soloing. These are just a few tips I've picked up along the way on how to improve your farming speed in Reaper of Souls , and they make up just a few of the near-infinite ways that players have learned to cut corners and increase the efficiency of their farming.
All items with minimum level of 61 or higher require access to Reaper of Souls , although players can trade them to classic players if these items roll an affix that lowers the level requirements. Set Items are, essentially, Legendary Items which come with additional bonuses for wearing more than one piece of the same set. In return, Set Items very rarely have unique affixes. Note that all Legendary Rings and One-Handed Weapons are Unique-Equipped, meaning that a character can only equip one item of each type at a time, and even if the player manages to find two Stone of Jordan Rings, the character can still only have one equipped.
However the only exception to this is that a character can still equip a pre-loot 2. This restriction was done to prevent characters from being too powerful; to name an example, a Barbarian dual-wielding two Thunderfury Swords would cause massive Lightning Damage wherever the player went, especially if he or she was a fast-hitting character. The same rule applies to the Kanai's Cube "Powers Collection". Legendary Gems and Legendary Potions exist in-game as well, in addition to Legendary Equipment, that is to say.
Legendary Items return in Diablo Immortal. They alter the player's skills. Legendaries can be dropped by monsters, chests, and destructibles. They cannot be found in shops except Kadala's gambling store. Some legendaries typically those with minimum level of 70 can only be found in Torment , while others can only be found in Horadric Caches , and only if the cache was obtained from a specific Act.
The Torment-exclusive legendaries cannot be found in Horadric Caches. When a legendary is first found, it is unidentified. The player can identify it by right-clicking it. If the player has multiple unidentified legendaries, it may be quicker to travel to town and use the Book of Cain. The stats for the item are created at the time it is spawned, not when it is identified.
It can have between six and seven magical properties, rarely more. The first time a character level kills an act boss , it is guaranteed to drop at least one legendary item. Once the game is completed with that character, they can choose to "Reset Quests".
Doing so will again guarantee one legendary item for the first kill of each act boss. Once a character reaches level 60 or higher, only Malthael will drop a guaranteed legendary item. If the player does not have Reaper of Souls , this guaranteed drop moves to Diablo. Each level of Torment difficulty increases the chance of a legendary to drop by 1. As of the pre-expansion patch, Diablo III also provides a bonus to the legendary drop chance for players who have not found a legendary in a while.
This has been intended for the unluckiest of players; without this, they might have been unable to finish their quest in an efficient timeframe, even on lower difficulty settings. The bonus is reset when a actual legendary item, not plans or material, is dropped for that player. The bonus is even reset if the player is not near it when it drops, such as when the player is in town selling items and another player in their party is out killing monsters.
Upon dropping, each Legendary item produces a distinctive sound and shows a star icon on the minimap.
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